HQM Apps · Puzzle & brain game

PuzzleRush

Quick puzzles. Sharp minds. One more round.

A family-friendly brain game packed with bite-sized logic, number and memory puzzles built for Android.

Coming soon onGoogle Play

General audience · family-friendly · Android

PuzzleRush has not launched yet. This page describes what we are building for launch. Features and details may change before release.

The game

Bite-sized puzzles, lots of variety

PuzzleRush mixes many kinds of short puzzles into one fast, friendly game. One moment you are balancing a symbol equation, the next you are spotting the odd one out or recalling a memory grid.

Play at your own pace through a Journey, come back for the Daily Challenge, or see how far you can go in Endless. Then challenge a friend to beat your score.

Ways to play

Game modes

Every mode shows its current status. We only call something available once it really is.

  • Journey

    Planned for launch

    Progress through hand-tuned stages that introduce each puzzle type and ramp up the challenge.

  • Daily Challenge

    Planned for launch

    A fresh set of puzzles every day — the same for everyone.

  • Endless

    Planned for launch

    Keep solving until you slip. How long can you keep the streak alive?

  • Puzzle Families

    Planned for launch

    Practise a single puzzle family to sharpen a specific skill.

  • Friend Challenges

    Planned for launch

    Send a challenge to a friend and compare results on the same puzzles.

  • Quick Match

    In development

    Real-time head-to-head puzzle races against other players.

  • Ranked

    In development

    Competitive matches with a skill rating that tracks your progress.

Puzzle families

Many ways to think

PuzzleRush is built from puzzle families — each one exercises a different kind of thinking, so no two rounds feel the same.

  • Symbol Equations

    Work out what each symbol is worth.

  • Number Sequences

    Find the rule, fill the gap.

  • Missing Operators

    Pick the sign that makes it true.

  • Comparison

    Which side is bigger — fast.

  • Odd One Out

    Spot the item that does not belong.

  • Pattern Completion

    Complete the visual pattern.

  • Quick Count

    Count it before the clock does.

  • Balance

    Even out the scales.

  • Memory Grid

    Remember the tiles, then recall them.

  • Spot the Difference

    Find what changed.

  • Number Grid

    Make every row and column add up.